﻿#ifndef GAMEGLOBAL_H
#define GAMEGLOBAL_H

#include <qglobal.h>


//Game:

//#define GAME_MAX_NUM_PLAYER         8       //最多玩家数
//#define GAME_MAX_NUM_MSG          255     //最长信息数
//#define GAME_MAX_NUM_CHOICE         20      //最多一次可选牌数
//#define GAME_MAX_NUM_NAME         250     //最长名字

//#define GAME_MAX_NUM_PAI            72      //最多牌
//#define GAME_MAX_NUM_STEP           20      //最多选牌步骤数
//#define GAME_MAX_NUM_WUJIANG        12      //最多武将

//#define GAME_MAX_NUM_SLOT_SHOUPAI   20      //最多手牌槽数
//#define GAME_MAX_NUM_SLOT_ZHUANGBEI 4       //最多装备槽数
//#define GAME_MAX_NUM_SLOT_PANDING   2       //最多判定槽数
//#define GAME_MAX_NUM_SLOT_WUJIANG   2       //最多武将槽数



//#define GAME_VERSION                100
extern const qint32 _Game_Version_;



#endif // GAMEGLOBAL_H
